Super Deepthroat Modding

Edit SDTMod.fla or save it as a new file in this folder to start your mod.
The mod needs the ActionScript files in the SDTMods folder, but you won't have to edit any of them.

Open the ActionScript window (Window / Actions) and click on the Settings layer on the main timeline of SDTMod.fla to see more information.


To make a mod:
1. Find the mod you would like to make in the "Templates" folder in the library. (Window / Library)
2. (Optional) Right click on the template and [Duplicate...] it. There's no need to change any of the properties apart from the name if you want.
3. [Edit] your new template and draw your mod. (Check in the "Tutorials" folder for help with more complicated mods.)
4. Check the ActionScript on your mod's "Settings" layer to set up any options. (Select the frame, go to Window / Actions)
5. Delete any reference layers.
6. Register the mod in the ActionScript on the "Settings" layer of the main timeline. (See there for more details.)
7. Publish the mod as a swf (File / Publish). This swf file is the only file you need to distribute.

You can check your mod for errors by going to Control / Test Movie. Watch the "Output" panel for warnings.

ExampleMod.fla includes a recreation of SDChan's hair and the default t-shirt with support for RGB controls.